Sample Character Animator Resume

Posted in Artist Resume Examples

Dean Gonzales
47 Mayo Street
Sharonville, KY 45241
(111)-816-5449
[email]

Job Objective To work for a well established company as a Character Animator to further enhance my skills in the field of animation.

Highlights of Qualifications:

  • Admirable experience in developing games with animated characters
  • Sound knowledge of animation principles
  • Profound knowledge of coordinating for game design and animation
  • Exceptional ability to integrate animation from designers and engineers
  • Remarkable ability to develop documents for art processes
  • Proficient with 3DS Max, Maya and MEL scripting
  • Ability to develop realistic human character animations
  • Ability to design models and MEL scripts
  • Ability to resolve all issues for animation
  • Ability to explain various art processes
  • Ability to create achievable plans for converting to animated assets

Professional Experience:

Character Animator
Reel FX, Sharonville, KY
August 2007 – Present

  • Prepared reports for game design in coordination with lead animator.
  • Maintained knowledge of game assets and developed characters.
  • Coordinated with designers to develop stories as per client requirement.
  • Assisted lead animator to maintain optimal level of quality for games.
  • Analyzed and performed edit on motion capture games for animations.
  • Provided assistance to training to junior animators.
  • Administered completion of animation projects and provided support to high production.
  • Ensured completion of all character animations within required deadline.

Character Animator
Spark Unlimited, Inc, Sharonville, KY
May 2004 – July 2007

  • Developed high quality character animations for various clients.
  • Coordinated with team members to design new features for content.
  • Assisted designer and artists to design animation assets as per game requirement.
  • Ensured compliance to AAA title standards and performed work accordingly.
  • Designed high quality animation content especially characters for projects.
  • Collaborated with designers and resolve all issues in games.
  • Maintained original ideas for various fames and designed characters.
  • Monitored productions and maintained high level of quality for all animations.

Education

Bachelor’s Degree in Computer Animation
Saint Edward’s University, Austin, TX

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